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Healer's Kits - Use outside 'Stabilization'
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Healer's Kits - Use outside 'Stabilization'
Healer's Kits are normally used to stabilize a creature who is at 0 HP.
Players in this campaign may use 1 Charge of the Healer's Kit to heal 1d4 HP on any target. This costs 1 Action to perform.
IAW Player's Handbook, the Healer's Kit has 10 Charges before it must be replaced.
Players in this campaign may use 1 Charge of the Healer's Kit to heal 1d4 HP on any target. This costs 1 Action to perform.
IAW Player's Handbook, the Healer's Kit has 10 Charges before it must be replaced.
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